Delving into different styles: music for video games
I've been doing some work exploring different styles to add to my video game music section. The results can be seen on that page , but I wanted to highlight one piece I just finished. I wanted to make a catchy tune that gamers could enjoy listening to and wasn't too repetitive. I also wanted to write the piece so it has an ending, but so that it could also loop if a game programmer decided that that's what they would like for it to do. The result is this: I tried to go by instinct and the small smattering of knowledge I have of rock/jazz stuff, but I think the result is nice, and I feel something that could be listened to a lot but not get too annoying. Overall, I feel it was a success. It was nice too, since I've been a bit burnt out since I finished the Overture to the Missal Suite (that, and working 2 jobs and teaching students has worn me out a bit too). It was just nice to finish something, and do something fun with composing, especially so...